A game that has certainly been on everyone's lips for well over a year now is certainly cyberpunk 2077, title of the Polish software house CD Projekt RED in development for some time now and close to release in just under two months. Postponed over and over again due to delays due to the massive amount of content it will have, the game is currently at the center of some controversy because of pace of work exhausting to which the employees of the company would be subjected, continuously pressed to respect the deadlines relating to the project.
In a report released by the well-known financial portal Bloomberg, it emerges how CD Projekt RED would have sent its employees aemail in which it communicates the change of some previous ones company policies. The latter, also based on what was stated in the past by the same company, excluded the possibility that the employees of the software house could run into extra shifts, like what happened in the past for the development of The Witcher III. Despite the accumulated delays that forced the software house to postpone the release of Cyberpunk 2077 several times, the risk therefore that crunch it seemed to be remote. For the uninitiated, this term refers to the extra hours of work that can endanger the health of developers.
Below is an extract of the communication that the company sent to the employees, signed by the head of the firm Adam Badowski:
I pledge to receive the full backlash for the decision. I know this is in direct opposition to what we have said about the crunch. It's also in direct opposition to what I personally believe - crunch should never be the answer. But we have thought of all other possible means of dealing with the situation.
According to the Bloomberg report signed by Jason Schreier, CD Projekt RED employees would also be subjected to mandatory shifts of six days a week, however salaried by the company. The software house did not want to release comments on this matter, so we still invite you to take this news with due precautions.