Star Wars: Squadrons updates for next-gen, but not on PS5

    Star Wars: Squadrons updates for next-gen, but not on PS5

    Electronic Arts has recently updated Star Wars: Squadrons to add improvements for all who play the title on PlayStation 5 e Xbox Series X | S. Following a patch released last Wednesday, the Xbox Series X version of the flight simulator has been updated with support 120 FPS and 4K, cleaner graphics modes, improved performance and support for variable frame rates. However, it looks like these improvements won't come to the next-generation console as well Sony.



    According to Electronic Arts, in fact, on the PlayStation 5 the title has received general improvements in visual quality and lighting, but still not the same performance options as the Xbox version, nor does 120 FPS support. In fact, it seems that enabling 120 FPS on PlayStation 5 requires a complete native structure, while Microsoft allows you to add these features through a backward compatibility patch. This is why other games like Call of Duty: Warzone e Rocket League recently added 120 FPS modes to their Xbox Series X versions, but not PlayStation 5. The developer of Rocket League Psyonix has explained:

    To enable 120Hz on Xbox Series X | S need a minor patch, but enabling it on PS5 requires a full native port due to how backward compatibility is implemented on the console and unfortunately it wasn't possible as we are focused on something else.

    The update 3.0 of Star Wars: Squadron will make several other bug fixes, changes and additions to the flight simulation, which can be found on the EA website. A DLC inspired by the TV series was then released in October Disney + The Mandalorian, followed by the release of a new map in November and new Star Fighters in December. Not only. The Star Wars: Squadrons Motive developer also said he is working on "several" projects not yet announced.



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