Yasuhiro Otori di Sony Interactive Entertainment (SIE) is back to talk about PlayStation 5, revealing some interesting curiosities related to the design of the console. According to Otori, a good part of the key decisions related to PlayStation 5, in terms of hardware configuration and aesthetic appearance, have been taken by Sony for about two years. Furthermore, the considerable size of the cooling fan they are justified by the need to cool both sides of the system.
Regarding the liquid metal cooling system, Otori-san said:
We have been thinking about using the TIM liquid cooling system for about two years, when the configuration and appearance of the PlayStation 5 hardware was little more than a draft. In addition to the design, we have launched several studies related to the use of liquid metal, from the production process to procurement to create this system.
On main processor of PlayStation 5 (SoC), Otori finally added:
The processor runs at full power when playing games.
Which means that the value of Thermal Design Power (TDP) and the amount of heat generated during the game are "almost the same". The new Sony home console will make its debut next time 19st November. The version with reader will have a price of 499,99 €, while they will suffice 399,99 € the version All Digital (without the reader).
Before leaving, we remind you that the PlayStation 5 backward compatibility with PS4 titles has now been officially confirmed by Sony, which for the occasion has unveiled, however, the only PS4 games that will not be able to enjoy this functionality. During the day, the company also confirmed the compatibility of PS5 with Remote Play, effectively ensuring the possibility of enjoying the streaming contents of PlayStation 4 titles also on the next-gen console. Finally, since yesterday we know that Naughty Dog is working on a new and mysterious title for the PlayStation 5.