A systematic review Lab Zero, famous for making the title indivisible (here our original review of the title), bizarrely was unaware that the long-awaited title, released for Nintendo Switch il 28 April, it was in fact about to be distributed. Strange to say, but the developers were totally unaware of the release date so much so that the launch did not have much media exposure, although the original title was positively received by both critics and the public. Mike Zaimont, project lead of the company, said:
The team just found out why people on Twitter congratulated us so much! I had no idea! But here's the reason.
He also added that the team that took care of the port on Nintendo Switch, although it was done in an excellent way, is still a bit immature and lacking some mechanics such as the cooperative mode, the New Game Plus and all the additions that arrived later. post launch on the original title, even the image used on the Nintendo eShop it appears to be not among those currently used. Ultimately, the title does not yet represent the standards set for the work, but the fault is certainly not of the development studio.
At the moment the problem is unclear who caused it: the source USGamer.net cites that 505 Games is investigating the matter to try to understand if there has been some kind of technical problem or other. Stay up to date to uncover the mystery behind Indivisible.
The Switch version of Indivisible itself is great, the porting group did seriously excellent work! Runs at a stable framerate, even handheld.
However, the old build that was apparently now released doesn't have co-op, NG +, or anything else recent. I checked myself.
2/
- Mike Zaimont (@MikeZSez) April 28, 2020