With the disastrous launch of Cyberpunk 2077, CD Project Red has extinguished the fire regarding the multiplayer mode of the game for several months. Although this had now disappeared from the radar, the Polish house clarified today in the course of a video its strategy regarding the Cyberpunk 2077 multiplayer. You can find the entire conference at the bottom of the article, but we report below the words of the president Adam Kiciński.
We previously mentioned that our next AAA would be a Cyberpunk multiplayer game, but we reconsidered this plan, given our new systemic and agile approach instead of focusing solely on a large online experience, we decided to bring online in. all of our franchises one day.
Without considering the new mobile game of The Witcher, here our in-depth analysis, it seems that the company is ready to embrace the online games market with a different spirit, bringing this sector into all its games from now on. This will certainly also be valid for Cyberpunk 2077, but it will probably be a goal that the software house will consider only in the future, after having properly fixed its latest open world work.
With such a plan, it seems that the development house is ready not to retrace its mistakes, hastening the release of an online game that - this time - can really be as perfect as we expect. Obviously there remains the doubt of what the developers are preparing for The Witcher, a brand that has always seen its fulcrum in the offline single player, but which after the release of Gwent seems to be able to really expand to any horizon.
Before leaving you, we would like to refer you to our in-depth analysis regarding the Cyberpunk patch 1.2, which has solved many technical problems of the game, and to our article in which we talked about the video that shows a direct comparison of the game pre and post patch.