Tales of Xillia: Grade Shop Unlockable Skills Guide [PS3]

    Tales of Xillia: Grade Shop Unlockable Skills Guide [PS3]

    Tales of Xillia: Grade Shop Unlockable Skills Guide [PS3]

     

    In Tales of Xillia, in addition to the shops accessible in the different cities of the game where we will be able to consume the materials found during our wanderings and level up the various categories of objects and equipment, there is also the Grade Shop.



    This is a special shop that can only be accessed after completing the game once and which allows you to unlock various bonuses by spending the accumulated Grade Points.

    To access the Grade Shop proceed as follows: after completing the game, save when prompted. Then load the save to start a new game to have access to this special shop to buy the special skills, tricks and extra items that we list below.

    1/2 Levello (2,000 Grade Points): Keep half your maximum level when starting a new game.
    AC +2 (1500 Grade Points): Increases your character's maximum AC by 2.
    Accessories (700 Grade Points): Keep accessories when starting a new game.
    Arts (2,000 Grade Points): Keep Arts items when starting a new game.
    Arts Count (100 Grade Points): arts usage data.
    Consumable items (300 Grade Points): Carry consumable items when starting a new game.
    Critical x3 (100 Grade Points): Triples critical rate, including enemies.
    Damage x2 (100 Grade Points): Double damage, including enemies.
    Drop Rate x2 (500 Grade Points): Doubles the chance of finding items after a battle.
    Experience x2 (300 Grade Points): Double the experience gained after a battle.
    Experience x5 (2,000 Grade Points): multiplies the experience gained in battle by 5.
    Maximum level (5,000 Grade Points): Maintains the maximum level when starting a new game.
    Gald (1,000 Grade Points): Keeps Galds when starting a new game.
    Gald x2 (300 Grade Points): Double the Galds earned in battle.
    Link Gauge (500 Grade Points): Double the Link Gauge.
    Materials (500 Grade Points): Carry material items when starting a new game.
    Material Point x2 (300 Grade Points): Doubles the rate of material points.
    Max 30 items (500 Grade Points): Increases the item limit to 30.
    Max 99 items (1,000 Grade Points): Increases the item limit to 99.
    Max AC +1 (500 Grade Points): Increases your character's maximum AC by 1.
    Monster Data (500 Grade Points): keep your monster logs.
    Shops level (1,000 Grade Points): Maintain the level of the shops when starting a new game.
    SP ability 1 (3,000 Grade Points): All skills are reduced to 1 SP.
    Special item (200 Grade Points): Start a new game with Winged Boots and Arts Ball.
    Unlock all skits (300 Grade Points): Unlock all skits under the library option.
    Visual Item (200 Grade Points): Keeps items appearance when starting a new game.



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