Super Mario Odyssey - Capable Character Guide

    Super Mario Odyssey - Capable Character Guide

    Released a few days ago, Super Mario Odyssey turned out to be the best Super Mario ever, as is often the case with Nintendo's mustachioed plumber releases. We at Resources4Gaming are churning out as many guides as possible, so as to help you make the most of them! Today we wanted to show you and explain to you what are the cap-able characters (that is, piloted thanks to our trusty Cappy). We just have to wish you a good reading, but above all, a good cap-hunting.



    • Binoculars: with binoculars it will be possible to have a “bird's eye view” of the surrounding world. All you have to do is use the zoom to study the elements that interest you.
    • Masso: For boulder captures, Mario will use Cappy's ghostly capture magic. With this shape, our plumber can whiz.
    • Bowser statue: equal to the boulder, but more regal and evil.
    • Cactus: a bit like capturing a statue of Bowser, if the aforementioned was a cactus.
    • Toad: this creature is not very visible, but it is possible to meet it while resting in the forest. The chest of coins can be crushed several times to get some, or captured to make it a quick distributor of the latter.
    • Rana: Frogs are among the animals with the most elastic jump in Mario. By shaking the controller, you will jump even higher.
    • Planosaurus: this reptile does not fly, it glides with a certain grace, but can only gain altitude when it finds an ascending whirlwind. By shaking the controller, you will receive as much lift as possible.
    • Jizo statue: has the necessary weight to eradicate objects from shiny spots on the ground. Shaking the controller will accelerate the bounce of the controller.
    • Lakitu: use Cappy, take control of Lakitu and find out for yourself what fishing means!
    • Letter: some giant letters can be controlled.
    • Manhole: it is useful to overcome a closed or guarded door: you become that door yourself.
    • Meat: like a boulder, but much more palatable.
    • Mini rocket: Mini rockets take special challenge levels to the surroundings, either by hurling over the clouds or into the deepest valleys.
    • Moe-Eye: wearing their sunglasses, you will discover the hidden platforms and taking them off, you will move more quickly.
    • Face save piece (Goomba): A couple of Energiluna puzzles require you to reconstruct a goomba's face as faithful as possible, taking control of its features.
    • Face save piece (Mario): similar to the previous puzzle, but more complicated as you have to reconstruct Mario's face.
    • Flexible post: After capturing it, move the stick in the opposite direction and then release it to throw Mario.

    Super Mario Odyssey - Capable Character Guide



    • Puzzle piece (Kingdom of Lake): in puzzles you have to rotate a square block around a small grid, trying to fix one side on the right point of the ground.
    • Puzzle piece (Kingdom of the City): The Metropolitan Kingdom puzzle piece is an electrical plug, which you will need to align and connect correctly.
    • Radio controlled car: it is controlled like a classic remote-controlled car, that is, like in a small tank, fast and light.
    • Iberian athlete: the Snow Kingdom is littered with races that you can face as a Shiverian Racer. The secret to winning is to make the Shiverian bounce when it hits the ground, constantly.
    • Electric generator- allows you to quickly traverse large distances and otherwise impassable sections.
    • Taxi: it is a great pity that there is only one taxi around, but keep your eyes peeled, because it seems usable with the hat.
    • Tree: as easy to catch as a boulder.
    • Vulcanbonese: these particular fork-shaped inhabitants, can be used as poles and therefore to hurl Mario over holes and walls.
    • ZIP: these zipped folds on the walls, reveal the points where Cappy can open new passages in the environment.
    • Bullet Bill: After capturing him, guide him to platforms otherwise out of range, before he flashes red and explodes.
    • Banzai Bill: it's a giant version of Bullet Bill. It has a much greater flight range.
    • Chomp: you can stretch it to prepare it for launch in the opposite direction, where it can destroy other enemies or fragile surfaces.
    • Giant clatter: same as the category, but bigger and more destructive.
    • Plakkoopa: By capturing it, you can dash through any destructible element.
    • Smack fish: they are very agile swimmers, able to dart underwater and project light from their big bright eyes.
    • Smack fish (Kingdom of the Snows): they resist even out of water, taking a couple of jumps on the frozen ground, before vanishing and returning Mario to his usual shoes.
    • Fire Bro.: After capturing it, hammer the launch button on the hat, or shake the controller. Fireballs are very powerful and can ignite flammable objects.

    Super Mario Odyssey - Capable Character Guide



    • Piranha Bonfire Plant: before capturing it, you will need to make it swallow some throwing object.
    • Goomba: When controlling a Goomba, jump on its companions to create a stack. By holding down the hat launch button, you can sprint and shaking the controller will jump higher.
    • I sprint: Capture the Gushen to fly them and study the size of the water bubble, so as to assess when to land to refuel. By shaking the controller, you will spray the water, which will act as a propeller and can be used as a weapon.
    • Martelkoopa: they throw heavy objects in a parabola. Martelkoopa projectiles can shatter objects such as crates, bricks, destructible rocks and blocks of cheese.
    • Fiammetto: by capturing it you will have like a kind of small motorboat, on a sea of ​​hot soup. Shake the controller to leap into a spinning jump above the surface. They are able to pass through the grates made of chains but, if you land on a solid surface, they turn off and return Mario to his original form.
    • Flying Tartosso: catch it to experience the thrill of undead flight.
    • Flying Goomba: Capture it to take advantage of its flying skills and use the accelerometer to make it go faster.
    • Poisonous Piranha Plant: to capture her and use her poison, throw a stone or a seed in her throat and then hit her with Cappy.
    • Picchiolo: when you catch it, you can use the beak to climb certain walls and then launch yourself like a pole or a Volbonano. Shake the controller when your beak is stuck to launch yourself with more force. Shake the controller while jumping to do a small rotating double-jump. Shake the controller while pecking to unleash a special spinning slash!
    • Sherm: By capturing one, Mario will become a fearsome offensive force. You will be able to unload volleys of shots and use the gyro to aim the turret with maximum precision.
    • T-Rex: Climbing on a ledge or a platform nearby, you can find the free path for the nape of a Tyrannosaurus.
    • Tropical Torcibruco: Offer a unique and very fun mode of movement: Extend the front segment of the caterpillar to find grip over holes and around corners.
    • Folate: Once captured, Ty-foos can fly through huge holes and push platforms and enemies away with a simple blow.
    • Bulbotto: Once captured, shake the controller to sprout higher and faster than normal.

    This is our quick guide to all of the capable characters of Super Mario Odyssey and if you haven't read the review yet, we invite you to view it at this link. Keep following us to stay updated on the gaming world and not!



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