The Bravo Team review for PlayStation VR

There's no two without three. After churning out Until Dawn: Rush of Blood upon the arrival of PlayStation VR and returning to work in more recent times on the viewer with The Inpatient, the guys at Supermassive Games are giving us back to live an adventure in the very first person on PlayStation 4. Probably with a hint of desire for redemption in addition to the last occasion, after The Inpatient was welcomed in a somewhat cold way when it was released a month and a half ago. Unlike the adventure set in the Blackwood Sanatorium and Until Dawn in general, Bravo Team completely abandons the distressing atmospheres, to go to the naked and raw action of a couple of soldiers engaged in an almost impossible mission. To get out of this alive, it will be necessary to use all our ability to aim.



The Bravo Team review for PlayStation VR

Two against an army

The setting of Bravo Team does not shine particularly for its originality, providing more than anything else an excuse to immediately launch the player in the middle of the first of the many shootings that he will have to face. In fact, the game opens with a brief introduction, in which the protagonists of Bravo Team are presented to us: together with President Toma, head of an unspecified Eastern European nation, we find the special forces that make up his escort, headed for the presidential palace. While the convoy crosses a bridge, an explosive attack spoils the return plans: the woman is taken away and only two soldiers survive, finding themselves without a means of transport but above all exposed to the chaos of what has all the connotations of a coup. State. Without being able to count on other help than his partner and a voice connected via radio, the player must thus shoot his way through the lines of an entire enemy army. Even without distinguishing itself in a particular way with who knows what gimmick, the Bravo Team plot manages to keep curiosity alive until the end, also leaving room for a branch (also useful from a Trophy perspective) towards the final stages. Although the story is not the main aspect of this title we will not go further to avoid ruining the experience, moving instead to quantify the duration of the main mode of the Supermassive Games title in about four hours. A not high amount of time if considered in general, but to which we are now used to when it comes to titles related to virtual reality. In favor of Bravo Team we can say that in it there is still a large margin of replayability: first of all, the mission can be faced by choosing between three different levels of difficulty, both in single mode and with a friend connected online. It was not possible for us to try Bravo Team with another human being as the game servers were obviously not yet populated, so we were accompanied by artificial intelligence which, except for rare occasions, behaved impeccably. Once the main story is completed, it is also possible to face a second mode called Point Attack, in which groped to get the best possible score between the various levels that make up the game.



Let's cover each other

Bravo Team's gameplay is based on its cover system, which makes it so similar to a railroad shooter. Similar but not the same, because while not being able to move freely, the player has the right to choose where to take shelter to face the enemies, thus giving each battle a tactical aspect not to be overlooked. In fact, throwing oneself in the midst of the opposing forces risks finding oneself surrounded and not knowing which fish to take, while vice versa the best solution is often interacting with one's partner (even the one controlled by the CPU, thanks to the commands we can give him) to try to get around and scatter the enemies. The mechanics work well, even allowing the player to retrace his steps back to the previous position in case he realizes he has made a rash move. The compatible control systems are all those provided by PlayStation VR, although obviously a wink goes to the Aim Controller with which, among other things, Bravo Team is sold in a bundle. With the target device, the game undoubtedly offers the best possibility of involvement, but we must say that we found ourselves quite well even using the pair of PlayStation Move: in this case, Bravo Team expects to use the two "ice creams" in line towards the shot of the PlayStation Camera, thus simulating the double handle of the rifle on duty, the type of which is divided according to need between an assault model, one with a wide short-range pink and one for sniper. Those who inevitably can only use a DualShock 4 still have the possibility of aiming it as if it were a weapon, even if in the latter case, holding the controller in front of the face actually ends up looking a little strange compared to the other two solutions. Confirming Supermassive Games' skill in juggling PlayStation VR technology, Bravo Team's aiming system leaves very little room for smudgingindeed, offering a rather good way to produce headshots and other actions that are generally capable of giving full satisfaction after a firefight.



The Bravo Team review for PlayStation VR

PlayStation 4 Trophies

Bravo Team brings with it a total of twenty-two Trophies. In addition to the platinum that can be obtained by hitting all the other objectives, there are seven of the gold type, nine silver and five bronze. Most of them can be obtained fairly quietly by completing the game at least the first time, but to get to one hundred percent of the collection it will be necessary to return at least on one occasion to make your way through the sea of ​​enemy bullets.

Bravo, team

From what has been written so far you will have understood that the work of Supermassive Games has rather satisfied us. Also from a technical point of view, making the most of the limited graphic possibilities of PlayStation VR compared to the images displayed on traditional screens. The heavy blur we got used to in the first releases of the virtual reality viewer now seems to be able to be mitigated in favor of a graphic rendering that appears undoubtedly acceptable., without any particular smudges and with a good attention to detail. Both in outdoor and indoor environments, which Bravo Team alternates with good fluency, also introducing a certain variety in making us move between narrow alleys, roofs and corridors of various types of buildings. In terms of variety, perhaps something more could have been done with regard to the enemies, divided between simple soldiers and other tanks equipped with shotguns, in addition to the inevitable snipers. The sound allows us to hear the whistle of every bullet that passes over our head, but above all to be able to enjoy a complete dubbing in Spanish. The only flaw, about the latter, is that sometimes the sentences of the voice that guides us are cut, as if the time available to pronounce them was calibrated on the English language version.



The Bravo Team review for PlayStation VR

Comment

Digital Delivery PlayStation Store Price 39,99 € Resources4Gaming.com

8.0

Readers (12)

7.3

Your vote

Imagine finding cover behind an open car door, and moving your head up or to the side to peek out of a cover. Or to cover your partner as he moves to a better position, or to take a breath and close the left eye to look into the sight of a sniper rifle in the very first person. These are just some of the dynamics of Bravo Team, a title that amused us from start to finish and then pushed us to improve our score in its points mode. If action is your bread and butter and you own PlayStation VR, this is a title you won't want to miss.

PRO

  • Good management of controls
  • Fun even in single
  • Several options to replay it ...
AGAINST
  • ... but it could still last a little longer
  • Rather trivial plot
  • Little variety in enemies and no "boss"
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