Assassin's Creed Rebellion, the review

Assassin's Creed Rebellion is a very distant title compared to the last episode of the Ubisoft series that appeared on iOS and Android devices, thatAssassin's Creed Identity who had tried with great ambition to reduce the gameplay traditional of the franchise in a fascinating experience, albeit limited by a simplistic approach, typical of many mobile productions. In this case we are faced with a curious strategic RPG with styled characters chibi: a completely new interpretation for the brand, which the developers of Behavior Interactive have been able to use effectively and pleasantly, offering us a rich roster of Assassins as cute as they are lethal. The plot of the game takes place between the events of the Ezio Auditore saga and those of the film with Michael Fassbender, with the first visiting the Spanish Brotherhood, from his colleague Aguilar, to take stock of a series of Templars that must absolutely be eliminated. Completed a short tutorial, let's go: the map is divided into zones that include main missions, related to the story, and a variable amount of side quests, which soon reveal their value only for grinding purposes.



Gameplay and structure

The action of Assassin's Creed Rebellion takes place in turns, as we manage a team of three characters who can belong to different classes. Of course, we have the Assassins, skilled at eliminating opponents silently, climbing walls and hiding, but also fighters who give their best in frontal clashes, refined swordsmen and expert defusers of traps and devices. Before each quest we are suggested an optimal team composition, then we find ourselves struggling with a two-dimensional scenario, divided into watertight compartments, with each "room" that poses a different dilemma to solve. If there are guards, we will be able to immediately understand our success rate in trying to eliminate them depending on the selected character, so choose one of our fighters and advance, carrying out a silent kill or, perhaps in case it goes wrong, a duel to shifts in which we will probably lose some life energy.



Assassin's Creed Rebellion, the review

The objectives of the missions can be different and therefore do not revolve solely around the annihilation of a specific opponent, but perhaps involve the collection of objects, evidence and treasures that will supply the resources of the Brotherhood. Depending on the situation and the character we will have different options to proceed, for example with the most cunning Assassins we will be able to hide in a well or behind an object, throw coins and wait for the guard on duty to arrive to hit him with the hidden blade; or even avoid the collision altogether, going unnoticed towards the next destination. However, the special actions are not infinite, so you need to carefully evaluate what to do and when, using your resources to the best of your mission.

Simulation and freemium mechanisms

According to our experience with Assassin's Creed Rebellion, it is unfortunately clear that the game suffers from a balance that is a bit too oriented towards monetization, which puts the level of the characters ahead of everything else compared to completing the quests. You can therefore be as smart and skilled as you want, but you will hardly be able to overcome a challenge designed for Assassins with a higher degree of experience; and to get to meet these requirements you just have to do some grinding, repeating already completed missions or dedicating yourself to secondary ones and events (which for the moment seem to be governed by an unusual paywall, in the form of a subscription). It is a pity that this mechanism comes into action already at the end of the first zone, substantially slowing down progress and bringing the experience on the tracks of monotony, waiting to finally be able to have the necessary skills to continue in the story.



Assassin's Creed Rebellion, the review

In terms of the outline, the developers have done a great job, with the possibility of building, upgrading and refining a sort of Spanish Villa Auditore, with various rooms dedicated to training, espionage, the ceremonies that determine the evolution of the characters ( in the presence of enough DNA fragments) and so on, all with a style that visually recalls the Vault of Fallout Shelter, without boasting the same depth. We have already talked about the peculiar graphic style of the game: it is very pleasant, net of some waivers from the point of view of the animations and a certain tendency to reproduce the assets of the maps. Nothing to say instead about the sound, which includes in its soundtrack some of the most representative songs of the Assassin's Creed franchise, absolutely splendid.

Comment

Tested version iPhone (2.0.1) Digital Delivery App Store, Google Play Price Free Resources4Gaming.com

7.0



Readers (6)

6.6

Your vote

Assassin's Creed Rebellion tries to offer a different experience than usual, which at first appears really intriguing thanks to the peculiar graphic style, the presence of different approaches and options for each situation, as well as the rich outline that includes the interesting management phase of the headquarters and everything that revolves around the enhancement of the characters, from the construction of the equipment to the ceremonies of passage. The problem lies in the excessive aggressiveness of the freemium mechanisms, which come into action a little too soon and clearly slow down the progression, forcing you to carry out a lot of grinding to be able to move forward.

PRO

  • Really interesting approach
  • Very nice graphic style
  • Gorgeous soundtrack
AGAINST
  • Freemium mechanisms too invasive
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