Overwatch - Nintendo Switch version review

Overwatch - Nintendo Switch version review

The Nintendo Switch in the last period it is getting closer and closer to the stock of titles on the other two major consoles: attention, we are not talking about a total approach, but certainly companies like Blizzard they are giving their contribution to making the creature from Nintendo a heterogeneous console. Despite everything, thinking of a game that heavily exploits the computing power of a machine and seeing it again on the Nintendo console certainly does not return a first positive glance. Fortunately, however, not everything can be reduced only to the technical level, and Overwatch it reminds us well.



Console you go, customs you find

We will not talk about the game itself as we have already talked about it (and a lot): Blizzard's fps transforms the characters into real classes to be used in a combination of tactics and shooting, as had hardly been seen before. Many titles now take advantage of this dynamic, which was much more futuristic before. But when Overwatch arrives on Nintendo Switch, things change a bit: speaking of technique, the game runs at 900p in Dock mode and 720p in portable mode. We don't need to tell you that on TV the quality gets worse, although the dynamic resolution manages the frame rate very well.

If you are used to the PC version, you just need to know that on Switch the game runs at minimum settings, just enough to see the polygons and play well. Fortunately, in portable mode these details are not very obvious, while the FPS remain steady at 30 (except when there is really chaos on the map). Yet the real magic lies precisely in the fact that, although technically it is inferior, Overwatch's Nintendo Switch conversion leaves nothing behind: no changes to mechanics, maps or whatever, which happened very often before the arrival of this console.



Overwatch - Nintendo Switch version review

Overwatch in hand

Difficult to say, yet the magic of having Overwatch in portable mode is something absurd: thinking of such a game and seeing it appear on a Nintendo Switch remains an inexplicable magic. Yet it should be highlighted (obviously) that on Switch it is the worst way to enjoy the experience offered by Overwatch. First of all, playing with Joy-Con is not at all comfortable: already with the Pro Controller things change, but we remember well how the pad in this genre of games is definitely not recommended.

Secondly, the fact remains that the Nintendo online system is not yet ready to carry titles of this genre on their shoulders: luckily, the game's chat is disconnected from the Nintendo one, at least facilitating dialogue. Finally, the settings allow you to fix many parameters related to the management of the work, thus allowing you to adjust speed, aim and so on. However, all this does not solve the couple of problems that jump to the eye at the beginning of each game, from very slow loading to the appearance of the environment in the game in a tedious and slow way.


Overwatch - Nintendo Switch version review

The me child, however, can not help but scream loudly for joy: it seems a short time has passed since, to play a decent shooter on the Nintendo DS, I was forced to fall back on Metroid Prime Hunters. But the games that came out locally, at that game, were something magical. Thinking that after 13 years of the boys will now be able to see each other and play a FPS of this caliber in all portability is something inexplicable, which perhaps we would not be able to understand and that instead makes Overwatch for Nintendo Switch a must-buy for fans of the genre. Finally, we remind you that to play online you need the Nintendo Switch online subscription, but the game already includes a 3-month trial.


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