Deponia is certainly one of the most important graphic adventure series of recent years and, after reviewing the first chapter of the same name and the second entitled Chaos in Deponia, we certainly could not neglect the port on Nintendo Switch di Goodbye Deponia, initially released on PC in 2013. This third episode, as some fans surely know, was initially conceived as a conclusion to the entire series which was then continued, given the enormous success of the production, in a fourth and final title released in 2016. Curious to know how the surreal adventures of Rufus and Gal? Find out in this review!
You are about to leave Deponia!
La plot of Farewell Deponia picks up exactly where we left off with the conclusion of the second chapter: the heroic Rufus managed to save the Elyos Gal from the clutches of Cletus and, along with his fellow adventures Doc and Bozo, he plans to save Deponia from destruction.
However, following yet another accident, our protagonists have to stop in a strange hotel. From this unusual accommodation a new hilarious adventure will begin that will see Rufus travel far and wide to foil once and for all the plans of Cletus, a corrupt inspector from Elysium, and Organon, the organization that plans to blow up the planet.
Also this time, the incipit of the plot seems very similar to that of the previous titles, but we can assure you that, thanks to a pressing rhythm, and to a very high level narrative plot, it is really worth playing this third episode, which brings to light revelations that can totally change the vision of the series, starting with Rufus himself who touches the maximum point of his psychological evolution, becoming the hero he has always been destined to be, without however renouncing the cynicism and charisma that distinguish him.
The storyline of Goodbye Deponia will keep you glued to the console for all approximately twelve hours required to complete the title, thanks also to many twists and the characterization of the various secondary characters, always very different from each other and, above all, very funny. Then there are the collectable, which slightly extend the longevity of the title and which, just like in the second chapter, allow you to unlock some rewards in the game menu.
Stay away from Deponia!
If we could hardly distinguish the first two titles of the series from a playful point of view, fortunately we cannot say the same of this third episode which presents some innovations regarding the gameplay, definitely well structured and very welcome. It is essentially a noteworthy introduction, but one that alone manages to modify the entire play structure: it is indeed possible switch between three different characters (which we will not talk about in depth so as not to run into spoilers and not to spoil the surprise), each located in a different point of the game world. The collaboration of these three characters is the winning weapon when it comes to solving some puzzle: it often happens that in order for one of our protagonists to advance at a certain point in the game, it is necessary to use another one (and solve the puzzles associated with him) to allow him to continue the adventure. This is a simple gimmick that allows puzzles and puzzles to reach a new level of complexity, becoming much more difficult to solve.
For the rest there are no particular additions and indeed, the ability to use fast travel has been removed, as was the case in the second Deponia. The lack of this mechanic does not weigh at all, however, on the gameplay of the title and is also well justified by the plot of the game. Up Nintendo Switch, Farewell to Deponia looks pretty good. The porting it gives its best in portable mode, while on TV it lacks a bit in terms of resolution. Otherwise, the controls seemed well optimized and we also didn't encounter any bugs or excessively long loading as we had with the first Deponia and its sequel Chaos in Deponia.
As regards instead the technical sector, Farewell to Deponia, behaves exactly like the two predecessors. The work is definitely inspired from the point of view graphic and design and, thanks to the delightful drawings completely handmade, enjoying the adventure - but on closer inspection the speech applies to the whole series - is a feast for the eyes. Unfortunately, animations still sin, which remain unrealistic and woody, and are also repetitive.
Speaking of the audio compartment, we can only be satisfied once again with the work done, both for the excellent sound effects, and for the incredible soundtrack, which accompanies Rufus' adventure very well. Once again we feel we have to compliment the dubbing in other languages, very successful and well interpreted. In short, Goodbye Deponia is certainly the title we liked the most among the top three, thanks to a complex, fun and full of twists plot, increasingly challenging puzzles, a new interesting introduction in terms of gameplay and a sector technical to say the least excellent. We can't wait to tell you about the fourth chapter, Deponia Doomsday, of which you can find the review shortly here on our website.