Guide after guide, we are accompanying you to discover the immense world of Assassin's Creed Valhalla, and as per tradition for the various home productions Ubisoft - find the review at the following link -, once again the title will allow interested parties to go in search of an enormous number of collectibles including the so-called Mysteries also appear. These can occur in the following types: Tumoli, Altars of offerings, Mysteries in motion, Treasures of Great Britain, Events, Legendary Beasts, The Lost Drengr, Daughter of Lerion, Anomalies of the Animus, Flying Agarics, Monoliths.
Suthsexe contains a total of 14 Mysteries, which are automatically marked with a blue icon once synchronized through the observation points, and to try to help you find them all we have decided to make this guide. Hoping that the text will be useful to you, we refer you to our specific section dedicated to Assassin's Creed Valhalla, where there is further in-depth material.
Ready to discover all the Mysteries of the game? You can consult our dedicated text at the following link.
Before leaving you to the text, we remind you that in the following lines you may find some major or minor spoilers on Assassin's Creed Valhalla, regarding some playful sections and the narrative sector. We therefore advise you to continue carefully, especially if you have not finished the game in its entirety.
1 - World Event (A Prayer for Vengeance)
Go to the blue icon next to Monk's Lair. First, approach the hole in the rock, through which you can destroy a chest inside by shooting an arrow. Once done, just go to the other side and move the obstacle to enter. Entering the cave, you should hear a monk mentioning Chertsey Abbey, which you will find north of this place. The monk will be waiting for you at the exit of the cave, eliminate him.
2 - World Event (Fertility Rock)
You will find a woman who will ask you to protect her on her journey to the Rock of Fertility. All you have to do is accompany her to her goal, killing all the wolves who try to kill her. Once you reach the top, this Mystery will also be revealed.
3 - World event (Eivor the Sheepdog)
Once you get to the place of this Mystery, a man will complain about someone being lost somewhere in the north. Very close to the Mystery location there is a sheep on a rock being hunted by some wolves. Kill the wolves and then use the whistle to make them follow you. Return the sheep to its owner.
4 - World event (King of the Hay People)
All you have to do is kill the Goliath.
5 - World event (Will O 'the Wisp)
When you get to the location of this Mystery, you should see a nice bonfire, near which you should hear someone talking. Use your Odin's Sight to identify a second bonfire nearby. Keep following the bonfires until you meet a man you can finally talk to. The speech will go on briefly until you are given a dialogue option, choose as good assassins to kill the bandit, joke, choose what you want, because the Mystery will still be solved anyway.
6 - World event (Alisa in Wunderlandscire)
When you arrive at the location of this Mystery, you should see a small cave entrance and the voice of a child in the distance. Enter the cave, take the girl and take her out to end this Mystery.
7 - World event (Tiny Black Market)
When you get to the location of this Mystery, you should see a series of tree structures. Obviously reach the one where the Mystery indicator is located and interact with the child, this will ask you for a secret word. Use Raven and then talk to the girl. Choose any dialogue option and buy whatever is offered to you. One of the items you will receive as a gift is a treasure map, get ready for the hunt.
8 - Legendary animal
Kill the big bull. Take care of the other bulls.
9 - World Event (Aflanc the Terrible)
Untie the woman on the spot and talk to her. At the bottom of the lake, right in front of the starting position of the Mystery, among some woods, there is a castaway. Interact with the object below and then return to the daughter and father. Give what you found to Griseld and her father and that will end the Mystery.
10 - Altar of offerings
To complete this mystery, you will need 50 hides. These are easily found all over the world and are earned by killing animals and looting chests.
11 - Cairn
Find the Stone on the highest mountain and the mystery is solved
12 - Flight Agaric
Once you arrive at the place of this Mystery, all you have to do is defeat the gang that will attack you, a breeze for experienced Assassins like you.
13 - Anomaly of the Animus
Complete the platforming challenge.
14 - Treasures of Great Britain
Going into the Sand Mines, blow up the wall and keep going until you can slip under a crevice on the left. Move the platform for easy access to the ladder and climb up. In the new area, go right and shoot the lock from the ladder. Go up and continue. Eventually, you will come to a zipline. Drive it to reach a new area with a wall that you can blow up with a fire arrow or one of the oil cans in the area. Continue on the one main path until you reach a large wooden wheel. Dive into the water and keep going. You will re-emerge in the treasure area.